Friday 12 November 2010

First Game Idea

The genre of the game will be MMORPG. The world in which the game is set, (which is still yet to be named), is "fighting" or "evolving" against its human inhabitants. At the start of the game, the player will be asked to make a decision out of two choices, one of these being to fight against the planet and the other to fight alongside it. The players who chose to fight as humans will primarily use technology to fight. This technology will be quite advanced. The Players who decide to fight alongside the planet will use the different aspects of the world to advance on the humans, (for example, elements). Each side will have their own equal advantages and disadvantages. As the player progresses through the game they begin to unlock bigger and better abilities and can also make alliances with other players in order to gain an advantage against their enemies. The world itslef will be an open world in which the players actions will cause things to change, (i.e, humans building roads, houses etc.). Everything at every player does has a permenat effect on the world that all others players can see and will only ever change when another player comes along and leaves there own mark on said area. Each player will be able to design their characters and set certain traits to them which will effect the way in which their character progresses through the game.

Remember that this is just a basic idea for the game and not the final idea.

There will also be a single player, story mode to the game, but this may be decided on later.

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